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The armor damage/drop was a major pain and disruption to game play. As mentioned in other posts, it's challenging enough to keep your kill from getting stolen, calculating your energy so you can finish a kill, and managing your HP.
The untimely disappearance of your armor! How do the guys on a phone app cope!?
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Although I voted the 100% option, there should be modifications even so. I am about to embark on the 800 quest/Amazon boss run for the first time and would be devastated to lose armor in the midst of that 10 minute span. So during battle the armor/weapon should be "locked in" until the end, therefore assuring a continuance which coincides with fair play.
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I voted in favor of "I don't like it. Don't think weapons and armor should damage."